Whilst I cannot reveal the exact details of what I have worked on due to N.D.A., I can say that I have been closely involved in the writing and implementation of quest and narrative content for Fallout 76 using the Creation Kit engine. 

Areas Worked On:

Main Quests - Designed and implemented multiple main quests which have added substantial lore to the I.P., garnering interest from the community.

Side Quests - Created unique and novel side quests, tutorialising new mechanics and added life to existing game areas.

Character Creation - Pitched, designed, and voice directed 5 interactable characters, providing original and memorable personalities to the canon.

NPC Dialogue - Wrote extensive branching character dialogue, allowing for different role-play opportunities and quest endings.  

Reviewing - Partook in playtesting and provided feedback for other designer's quests and dialogue, emulating a player's perspective.

Environmental Storytelling - Supplemented quest narratives with vignettes and readables, providing a holistic approach to the core stories of the patches.

Upcoming Update: 2025

Areas I was involved in:

  • Not yet disclosable.

Skyline Valley Update

Areas I was involved in :

  • Responsible for ensuring functionality and polish of multiple Main quests.
  • Writing and editing of notes, journals and other Non-VO content.
  • Feedback-driven iteration of structure and design from playtest sessions.
  • Close collaboration with client and Level, Tech, Art departments. 


  • The update was well-received by the Fallout community, with particular emphasis on the new region and questlines.

Journal samples:

Tools used:

• Creation Kit Engine 

• Confluence

• Jira

• Perforce 

• Slack

• Microsoft Teams