Unreal Specific Experience
Retro Drive 2


I worked as a Narrative Designer on the currently unleased Retro Drive 2 - An open-world driving game set in a synthwave dystopia, made in Unreal Engine.
Due to NDA, I am unable to detail the exact content of what I worked on during my time on the project.
- Worked on an original dialogue system
- Implemented narrative content via Blueprints
- Collaborated with Level, Code and Tech Designers
- Pitched and developed cutscenes
- Prototyped a dynamic collectible system