Unreal Specific Experience

Retro Drive 2

I worked as a Narrative Designer on the currently unleased Retro Drive 2 - An open-world driving game set in a synthwave dystopia, made in Unreal Engine.

Due to NDA, I am unable to detail the exact content of what I worked on during my time on the project. 

  • Worked on an original dialogue system
  • Implemented narrative content via Blueprints
  • Collaborated with Level, Code and Tech Designers 
  • Pitched and developed cutscenes
  • Prototyped a dynamic collectible system

Personal Project Experience