Unity Specific Experience

I have made a variety of projects in Unity Engine that span several different genres, including: Top-down shooters, Endless Runners, Murder-Mystery Detective games, and Morality-Based Role-Playing Games.


I have implemented a number of Unity's tools to get the most out of my games, including the Animation system, UI tools, Physics-Based Collisions, Scene Managers, and more. 

Project Iteration in Unity: